Welcome to 1990s computer graphics! |
Porygon is one of the few Pokemon known to be man-made, the Pokemon created through computer code. Just imagine Digimon. The people in charge of the project seems to be Team Rocket, who participated in the creation of another artificially made Pokemon. You can't catch in in the wild in the first game, but if you are lucky enough you can win one as a prize from the Game Corner. Porygon had one appearance in the anime, but the episode is one of several that caused seizures in young children, making its television appearances rare to nonexistent in the states. Porygon's name is a pun on the word polygon, referencing both computer graphics and the weird pronunciation thing in Japanese regarding r's and l's.
The card sucks. Really sucks. Which is a shame, because its two moves, Conversion 1 and Conversion 2, are based on moves Porygon learns in the actual game. The first Conversion works a bit differently, changing Porygon's type to the type of one of its moves (originally the opponent's type), but the spirit is still in there. Why is this card awful then? Besides the 30 HP, Porygon has no moves that deal damage. It can screw with types, but it has no way to profit from it. To use its moves, Porygon becomes a sitting duck, waiting to die so your other Pokemon can use the type switching to their advantage. Theoretically, you could get two Energy on it, use Conversion 2 to make it resistant to the active Pokemon, use Conversion 1 next turn to change the active Pokemon's weakness, and then retreat it on turn 3, but that is an awful lot of work. Plus, your opponent can simply switch to a Pokemon Porygon isn't resistant to, screwing up your plans.
While a neat concept, this card comes across as useless.